Summary When: 2015-2016 Company: Microsoft’s 343 Industries My role: Design Lead One of the last projects that I worked on before deciding to pursue new adventures outside of 343 Industries, … Continue Reading Halo Legendary Crate with LootCrate
Summary When: 2015 Company: Microsoft’s 343 Industries My role: UX Lead To coincide with the launch of Halo 5: Guardians in 2015, I collaborated with with Halo Waypoint’s Lead Developer and Project … Continue Reading Halo Spartan Companies
Summary When: 2013-2014 Company: Microsoft’s 343 Industries My role: Senior UX Lead (contractor) In 2013, I led the new UX initiative of the Halo Waypoint Design Team and owned the … Continue Reading HaloWaypoint.com
Situation & challenge When: 2011 Company: Microsoft’s 343 Industries My role: Sole in-house UI designer Create a companion device experience to provide real-time information and tactical guidance for multiplayer gameplay. Essentially, … Continue Reading Halo Atlas
Summary When: 2011-2012 Company: Microsoft’s 343 Industries My role: UI Artist I designed the Halo Waypoint Classified glyphs. Half of the glyphs were based on the Forerunner glyphs seen in … Continue Reading Halo Classifieds and Unlockables